Wasabi mascot, one eye painted

The Wasabi
Token

WT pays its holders in dollars.

Supply is fixed at 100,000,000 and can only fall. There are no emissions and no burn programme. Every reward is paid in USDC out of what the casino actually earns. You can buy it, earn it by playing, or stake it to become the house.

100M
Fixed supply · no mint
39.6%
Of revenue → holders
17.6%
Into a floor that only rises
0
Tokens ever burned
Part one

WT — the token you hold

A hundred million exist and no more will ever be made. Stake it and you share in what the casino earns, paid in dollars.

01

Why burning fails

Wasabi mascot refusing a burning token

Most casino tokens burn their buyback. We tested that before designing around it. The ranking comes out backwards.

TokenWhat it does with revenuePrice
RLBBurns 90% of an hourly buyback. 68% of supply destroyed — the most aggressive burn in the sector.−69.6%
SHFLWeekly burn, then moved 15% of revenue out of the burn into player prizes.−61.4%
$BCBurns nothing. Redistributes the buyback to players and pays stakers a dollar-pegged yield.+96%
The conclusion we designed on

Burning supply does not create demand. Paying holders real money does. So WT has no burn programme. Every mechanism here moves cash to holders, to players, or into the floor.

Two things WT also does not have+ detail

Emissions. Rewards are paid in USDC, not in WT. That needs a cash budget, not a token allocation. Supply is fixed and can only fall — redeeming against the floor burns the token redeemed.

A chip. You do not bet with WT. Bets settle in USDC and the major crypto currencies. Keeping the wagering currency separate from the reward currency is what stops revenue from being denominated in our own token — the loop that broke both losers above. The arithmetic is in the appendix.

02

Where the money goes

Wasabi mascot beside the revenue split

Everything is funded from net gaming revenue. No treasury emission, no inflation. The first claim belongs to the capital that hosts the games.

Net gaming revenue is 80% of gross. The buyback — the red band — is the only line that spends dollars to buy WT; every other line is paid in dollars.
14%
Bankroll backers

The cost of the capital that takes the other side of every bet. Paid first.

39.6%
Holder payouts

USDC monthly to staked WT, weighted by what you hold and what you play.

17.6%
The Floor

A ring-fenced USDC reserve that makes WT redeemable. It only rises.

8.8%
Buyback

Buys WT on the open market weekly and pays it to players. Never burned.

20%
Operations

Runs the platform. Self-funding from month 16 of the base plan.

03

How to earn WT

Wasabi mascot with three stacked entry chips
I

Buy

$0.0309
Entry price · $3.5M FDV
  • Supply on offer43.1%
  • You are paidUSDC, monthly
  • DownsideA rising floor
II

Play to Earn

1 WT
Per $25 wagered · $12.50 once verified
  • Supply set aside20.0%
  • ArrivesAlready staked
  • On topBT, weekly
III

Stake it

39.6%
Of revenue paid out to stakers, in USDC
  • PaidMonthly, in USDC
  • Weighted byHold × play
  • Also unlocksBankroll capacity
04

What you are paid for holding

Wasabi mascot holding a dollar coin

Stake WT, receive USDC monthly. The payment is weighted by your stake and your play, which keeps the reward pointed at the activity that funds it.

That yield is the whole valuation model. It can be checked against published revenue every month:

fair price = 12 × monthly payout to holders ÷ ( required yield × fraction staked × circulating supply )
How the price goes up. Two forces pull opposite ways: revenue lifts fair value, unlocking supply pushes it down. Supply finishes first — all vesting is done at month 18 — so the curve bottoms in month 12 and recovers. The shaded band is the launch window, where a ring-fenced $300k holds payouts up before revenue can. It runs out, and you can see what happens when it does. We publish the trough rather than hide it: the promise is not that the price only rises, it is that the low point stays above where early buyers came in.
Month 24 · all three plans
PlanRevenue/moTo holders/moFloorFair valuevs entry
Bear$48,523$19,215$0.0015$0.01500.48×
Base$255,615$101,224$0.0078$0.07132.30×
Bull$1,084,193$429,341$0.0351$0.27558.90×
05

The floor

Wasabi mascot on the rising reserve

17.6% of revenue goes into a USDC reserve whose only job is to back WT. Any holder may redeem at the reserve's per-token value at any time. Redeemed tokens are destroyed.

The reserve starts empty and fills from revenue only, never from the raise. So the thing to watch is how fast it rises. That turns an unanswerable question into a checkable one: not "will this go up", but "when does the floor reach what I paid?"

The reserve (solid, filled) only ever accumulates. The floor per token (dashed) can still dip when supply unlocks faster than revenue arrives — and unlocking ends at month 18. Adjust the revenue assumption in section 12 to see when the floor crosses your entry price.
Why a rush for the exit cannot break itproof

Redeeming any fraction of supply removes exactly that fraction of the reserve. The ratio is unchanged — this is arithmetic, not a promise:

floor after redemption = (F x·F/C) ÷ (C x) = F / C
— unchanged, for any x

Where F is the reserve and C the circulating supply. There is no first-mover advantage and no bank run, because there is no fractional reserve: every token's claim is backed in full at the posted rate.

06

Be the house

Wasabi mascot dealing two cards as the house

No competitor offers this. Stake USDC into the house bankroll and hold the operator's own position, on the same terms and the same edge. What you earn is the house edge on real volume.

annual yield = 12 × 20% × monthly net gaming revenue ÷ total pool assets
40,000 simulated paths at base-plan month-24 revenue, single payout capped at 1% of pool. Yield falls as the pool grows because the same revenue is shared more widely — which is exactly why capacity is rationed.
Why capacity runs out, and what WT has to do with it

The casino must hold at least 30% of the pool, so every $1 of ours admits exactly $2.33 of yours. Capacity grows only as the business grows, and when it runs out someone is turned away. WT decides who. Holding it lifts your ceiling above the standard 10% limit, puts you first in line, and drops the stake and unstake fees.

Full simulated outcomes, and what makes them verifiabletable
12-month outcomes · 40,000 paths · month-24 base revenue
PoolPlayer capacityHeadlineMedian5th pctLoss oddsWorst drawdown
$1.53M$1.07M40%39.5%32.2%0.0%9.2%
$2.30M$1.61M27%26.1%19.9%0.0%9.3%
$3.07M$2.15M20%19.4%13.7%0.0%9.3%
$4.60M$3.22M13%12.7%7.6%0.0%9.1%
$6.13M$4.29M10%9.3%4.6%0.4%8.9%

Every number there is provable. The pool publishes a signed epoch chain, per-account Merkle proofs of liabilities, and anchored tree heads — so you verify your own share against a signed record instead of believing our revenue figure. None of the three comparables offers this.

07

Supply and unlocks

Wasabi mascot with a locked, fixed supply

All 100,000,000 WT exist at genesis. There is no mint function — no schedule, no emissions, no treasury tap, no mechanism by which the number can rise. Every WT anyone receives comes out of an allocation that already exists, so distribution is the only question.

One square = 1,000,000 WT
Everything except the player airdrop is fully unlocked by month 18. The airdrop keeps releasing because it is unlocked by wagering, not by a clock — so the supply still arriving after month 18 is supply being handed to people who played for it.
Why every schedule ends at month 18

Token prices here are destroyed by supply arriving faster than revenue grows — not by too little burning. With unlocking done at month 18, the business needs 1% revenue growth a month to keep each token's claim rising. Stretch the schedule to month 36 and it needs 4% a month for three years. Short vesting is what makes the target reachable.

Allocation table, and what WT does once held2 tables
Allocation · fixed · supply can only fall
AllocationShareRelease
Private round32.3%3-month cliff, then 9 months linear
Public / launch pool10.8%Liquid at launch
Player airdrop20.0%Unlocked by wagering; arrives staked
Treasury19.9%12 months linear
Team12.0%6-month cliff, then 12 months linear
Exchange liquidity5.0%Protocol-owned
What WT does once held
UseWhat you get
Stake it for a share of revenueUSDC monthly, weighted by holding and play
Stake to host the houseBankroll capacity, priority, no stake/unstake fees
Redeem against the FloorA claim on the ring-fenced reserve. Redeeming burns the token
Hold for the BT boostDoubles your share weight in the weekly redemption pool
Not a use: betting. See the appendix
Part two

BT — the token you earn by playing

The receipt for house edge you have already paid. It turns into WT every week, it is never sold, and it expires after a year.

08

What BT is

Wasabi mascot with a die

WT is the token you hold and get paid on. BT is the receipt for house edge you have already paid — and you can play it too.

WT

The one you hold

A hundred million exist and no more can be made. Stake it and you share in what the casino earns, paid in dollars.

BT

The one you earn by playing

Minted every time you pay house edge, win or lose. It turns into WT every week, has no cash price, and expires after twelve months.

7.6%
What a typical player gets back
34%
Top level, with WT staked
12 mo
Until a BT expires
0
Exchanges it trades on

Those are shares of the house edge you paid, not of your stake. A new account starts near the bottom of that range and climbs with level; 7.6% is the typical player, not the starting point.

09

How a bet becomes BT

Wasabi mascot holding a receipt for house edge paid
A $100 wager on a game with a 2% house edge, at a mid-level boost. The weekly pool is a fixed slice of revenue, so the amount of BT in existence changes who gets what — never what it costs the casino.

The mint reads one number: the house edge you paid. Not whether you won. Two players who wager the same amount on the same game earn the same BT, so chasing losses earns you nothing extra.

BT = your stake × ( the game's house edge ÷ 1% ) × your level boost × your stake boost

A game with no house edge mints nothing, because the casino earned nothing. Betting BT mints nothing either — otherwise the token would print itself.

10

What your BT is worth

Wasabi mascot beside a pie showing one player's share

BT has no fixed value, and that is deliberate. Every week the casino puts 8.8% of what it earned into one pool. Everyone who cashes in BT that week splits it in proportion to what they hold — so cash in on a quiet week and your share is bigger.

what a BT is worth this week = the week's pool ÷ all the BT cashed in
Why the number of BT does not matter. Revenue climbs the whole way; the value of a BT does not move. Revenue sits on both sides of the ratio, so it cancels out. The casino pays the same slice every week, however much BT exists.
Why you are never quoted a rate

We do not publish a BT-to-WT rate, because it is not a price — it moves when nothing real has changed. What holds still is the share of your house edge you get back. You are shown the pool, your share of it, and what that is worth this week.

Your own figure depends heavily on level, because level decides how large a share your BT claims: around 2–3% early on, past 10% as you climb, and the high teens at the top — then double that with WT staked.

Before WT is trading, the same share settles in dollars+ detail

BT is a claim on a share of revenue. Before WT has a market that share buys nothing, so it settles as the dollars instead. Same share, same pool, same week, same twelve-month clock — you are never left holding BT with nothing to cash in.

The alternatives fail. Waiting for listing stores up a year of claims that then hit a market days old, and breaks the expiry rule. Paying from treasury invents a price no market has set. Settling in dollars costs the casino the same and works from the very first real bet.

11

Playing with BT

Wasabi mascot with a stack of BT chips

You can bet BT and win more of it, and more BT cashes in for more WT. But you are playing for a bigger slice of the same pool, not a bigger pool — a win comes out of what other players would have got, never out of the casino. That is why betting BT costs the casino nothing.

A single win is capped at one hundredth of all the BT in circulation, so one lucky round cannot swallow everyone else's share. And BT tables carry a house edge like any other game, so over time they burn more BT than they mint — which quietly makes everyone's share worth a little more.

BT also buys hash boxes, items and power-ups. Anything you buy with BT sells back for BT, so the weekly pool stays the only route from BT to WT.

Cash it in
The main thing BT is for

Take your share of this week's pool, as WT once it is trading.

Bet it
BT tables

Win more BT, capped at 1% of everything in circulation.

Spend it
Boxes and items

What BT buys sells back for BT, never for WT.

Tip it
Other players

Send BT to someone else. It keeps its original expiry date.

The seven rules BT runs on+ detail
  1. Minted on house edge, on real-money bets only. Zero-edge games mint nothing. BT bets mint nothing.
  2. Split pro rata, every week. The pool buys WT; everyone cashing in that week shares it in proportion. No account takes more than 5% of a week's pool, and anything over the cap is returned rather than forfeited — a capped week delays a claim, it never destroys one.
  3. Every BT expires twelve months after it is minted — dated from each mint, so the amount in circulation can never exceed a year of minting.
  4. BT tables stay. Losses burn, wins mint, a single win capped at 1% of everything outstanding. A BT win mints BT, not dollars, so the casino's exposure is exactly zero.
  5. What BT buys sells back for BT, so the weekly pool stays the only route from BT to WT.
  6. BT that is not earned on house edge is budgeted. Prizes and grants are capped together at a tenth of the previous week's earned BT.
  7. Boosts decide who gets the pool, not how big it is. They divide a fixed pool rather than multiply a bill, so they cost the casino nothing.

Two guards travel with the mint: the edge used is the one actually charged on that round, and games where another player sets the return are excluded — otherwise the mint would follow a number your opponent chooses.

Part three

Check the numbers yourself

Every figure above comes out of four assumptions. Move them and watch what happens.

12

The model — tune it

Wasabi mascot at three tuning sliders

Nothing here is a black box. The whole valuation runs on four numbers you can argue with: how much the casino earns, what yield a buyer demands, how much supply gets staked, and how the revenue is split. Move them.

Live model Entry price $0.0309 · FDV $3.5M
$0.069
Fair value · month 24
2.2×
vs entry price
$0.0078
Floor · month 24
Yr 7
Floor reaches entry
$101k
Paid to holders · per month
20.0%
Backer annual yield
$0.0017
Value per BT
7.6%
House edge returned to players
316k
WT to players · per month

Reference base plan · fair value $0.0713 · floor $0.0078 · 2.30× entry

Fair value (green) and the floor (gold), months 0–36, recomputed from your inputs. The shaded band is the launch subsidy; the dashed red line is the $0.0309 entry price.
What the model does, and how far to trust itmethod

The supply curve is exact: it is the six allocation schedules added up, and it reproduces every published circulating-supply figure to the decimal. Revenue is the base-plan ramp, scaled by your month-24 input. Everything else is the formulas printed in sections 04, 05, 06 and 08, applied month by month.

It lands within about 3% of the full monthly model — same month-12 trough, same month-24 floor, same BT figures, a point or two low on late fair value. Use it to test how sensitive the case is to each assumption, not as a quote.

The direction worth noticing: higher staking participation supports a lower price, because the same pool of dollars is shared more widely. And raising the holder share has to come out of operations — the other four claims are fixed.

Appendix · the working
A

The detail behind it

Wasabi mascot with a magnifier, second eye now painted
A1 · Why WT is never the chip you bet withthe arithmetic

Every line of the split except one is payable in dollars: backers staked dollars and are owed dollars, holder payouts go out in USDC, the floor collects USDC, salaries are salaries. Only the buyback spends dollars to buy WT. So if players bet WT, the casino takes in WT but owes dollars — and the gap can only be closed by selling WT.

net buyer only while revenue share in WT < 8.8% — the buyback's own share
Month 24 · monthly WT flow through the reward machinery
Revenue in WTWT soldWT boughtNetEffect
0%0316k+316knet buyer
8.8%316k316k0break-even
20%717k316k−402knet seller
30%1,076k316k−760k−10% of float/yr

That selling is structural and price-insensitive. Nobody decides to do it — it is payroll. Holding the WT instead does not escape it: the dollar obligations then fall on a shrinking dollar share of revenue, reaching 100% of it at exactly 8.8%. Two branches of one identity.

Three more problems appear only when WT is the chip:

  • A 100,000 WT maximum bet needs a 10,000,000 WT house float — 10% of supply frozen, competing with the airdrop.
  • Lost WT piles up with the house. At 30% of revenue in WT, the edge wins back the entire 20% airdrop inside 24 months.
  • The reserve would be held in the asset it insures. A price fall shrinks the reserve, that forces more selling, and the selling is the fall.
The rule

WT stays non-bettable. The reason is that the house mints it — not that it is worthless. A wagering requirement denominated in a token the house prints is a yardstick the house prints, and that stays true after listing.

A2 · Raise size, and why $3.5M is the ceiling+ table

Four capital requirements, sized independently: an 18-month operating window funded regardless of revenue; a $300k launch top-up ring-fenced outside operating cash; $200k of protocol-owned exchange liquidity; and a $190k bankroll seed that is not an expense — it stays on the balance sheet as pool shares and sets initial player capacity at 2.33× itself.

Tiers at the $3.5M FDV ceiling · bankroll cost of capital charged
TierOpex/moTotal raise% supplyBear runwayVerdict
Minimum$35k$1.18M33.9%12mbear runway
Recommended$45k$1.50M43.1%20mpasses 12/12
Comfortable$55k$2.04M58.6%25mcap table

Sell about 43% of supply — $1.5M at a $3.5M valuation. Below 35% the 18-month window is unfunded and the bear case ends the company. Above 45% the airdrop, team, treasury and liquidity cannot all fit.

The band is narrow because revenue sets the ceiling, not negotiation: at $4.0M the return test already fails. The only lever that widens it is cost — every $10k a month off the burn frees $180k of runway, worth 5.2% of supply.

A3 · Why the bankroll takes 20% of its pool's revenue+ table

The bankroll's return is a cost of capital, paid before holder payouts, the floor and the company. What it costs is set by the pool's distribution share, not by the pool's size — and fair value scales linearly with what is left for holders.

Distribution shareCost of capitalHolder shareFDV ceiling$1.5M sells
0.5035.0%27.0%$2.40M62.5%
0.3021.0%35.4%$3.15M47.7%
0.2014.0%39.6%$3.52M42.6%
0.1510.5%41.7%$3.71M40.5%

Every figure in this dossier uses the 0.20 row. A higher share moves money from token holders to bankroll backers one for one, and the valuation with it.

A4 · Dormancy, and unclaimed payouts+ detail

Three things get called dormancy; only one needs a rule. Dormant and unstaked is float nobody is selling — helpful, and no rule needed. Staked but inactive is already handled: payouts weight stake and play, so an inactive holder earns close to nothing and their share reverts to active ones — a 1.25× uplift at a 20% dormant rate.

Unclaimed payouts are the real gap. USDC that nobody ever claims would sit as a growing unowned liability — roughly $110k a year at month-24 volume. The rule: unclaimed for 12 months, it returns to the holder pool and is shared among active stakers. Stranded money becomes yield.